Veles Productions Sp. z o.o.
3D Character Rigging Artist (freelancer)
Poland · contract · remote
via Himalayas
First seen Sep 16 · seen live today · via Himalayas
Skills mentioned
python
The posting, as published
We are seeking a talented and experienced 3D Character Rigging Artist freelancer to join our creative team. We specialize in Metaverse projects, virtual production services and digital products, and we are committed to delivering high-quality content to our clients.
Solid experience as a 3D Character Rigging Artist in the post-production/animated commercials or relevant industry experience
Proficiency in industry-standard software such as Maya, 3ds Max or equivalent.
Knowledge of importing Blendshapes to Unreal Engine
Strong understanding of anatomy, kinematics, and deformation principles
Excellent knowledge of rigging techniques for bipeds, quadrupeds, and complex creatures
Familiarity with scripting and automation tools (Python, MEL, etc.) for rigging workflows is a plus
Ability to work collaboratively in a team environment and effectively communicate ideas and solutions
Attention to detail and the ability to deliver high-quality work within project timelines
Competitive salary with project-based bonuses
A modern indie-style studio that fosters a relaxed atmosphere while working on revolutionary metaverse projects
Opportunity to collaborate with international teams and contribute to the booming metaverse industry
At Veles Productions, we are creating new worlds and redefining the boundaries of the digital landscape. We are looking for open-minded, revolutionary thinkers who share our passion for the Metaverse and its potential.
Originally posted on Himalayas